Burning House
Engine:
Unity 2018.3.0b5Development duration:
42 hoursStart of development:
October, 2018Team size:
9
Project description
This is a first person game where you are to escape a burning house while preserving as many items as possible, the theme of the gamejam was "Persevere". It was made by nine students from PlaygroundSquad during our own game jam Falunacy, the team consisted of both first and second year students, for some it was their first game ever made.